ARToolKitPlus in OpenFrameworks
I’ve been working on an interesting project for early 2011 using augmented reality (AR) and Animata (from Kitchen Budapest). I’ve looked at using Processing for it, and Flash, but nothing really speaks...
View ArticleARToolKitPlus in Cinder
UPDATE: THERE IS NOW A BETTER VERSION HERE Well, there you go. I decided not to use OpenFrameworks for my project, after all. I think Cinder looks more promising. So, I spent a few hours today...
View ArticleTracking Multiple Different AR Markers
Yes that’s right… multiple marker tracking in ARToolKitPlus on Cinder! And, fully configurable, using files loaded at runtime, on WINDOWS and OS X. Dear God. It wasn’t easy… the documentation is like...
View ArticleARToolkitPlus Cinderblock released
I’ve finally had a moment to release this (much better) version of ARToolkitPlus for Cinder, for both Windows and OS X. Get it here: http://code.google.com/p/artoolkitplus-for-cinder/ The long of it...
View ArticleNew ARToolkitPlus for Cinder Release
Just wanted to announce that I’ve updated the ARToolKit block to use much better methods for detecting and loading patterns and also integrating proper 3D positioning, as people have asked for. The...
View ArticleAugmented Reality, Dancing, Creatures
Credits: Production, Art Direction, Illustrations, Animation: SDNA Programming, Animation: PixelPusher Recently I was asked by the visuals company SDNA to work with them on a public art game. This...
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